Saturday, November 23, 2013

Creature Design II

While I was making Blue Glade, I needed something to stand under the archway. So I got started without a plan, making what would eventually wind up being completely separate from Blue Glade.


The outline of a head followed by a filled-in head. The head attempting to rest on a humanoid body but not fitting. Lastly, the first draft of a successful Something. A second set of legs is shown using a redder version of the brown to differentiate from the closer set of legs. The reddish hue was later changed to a bluish one, because cold colors generally appear to be distant where as warm colors appear close.


Some detail has been added to the first one, and changing some aspects of it produced a second one. Now I'm starting to get a better grip on what I'm actually doing, which is making a family of feathered mammoths. The slope of the foreheads was important in making them organic and not geometric.


The biggest mammoth who would be the leader of the herd was made from an older thing I made one day. It amounted to nothing back then, but here I modified it to look like the other two. The shape of the rider on his back was copied from Creature Design I.


The mammoth caravan, drawn in two images. Two images because they would be the two frames of the animation that it would turn into in the end. Notice the two different feet positions for each animal, to make it look like they're walking when animated. As well as the leader riding the animal in the front.


Excuse the gritty texture, I'm still learning the basics of Adobe Flash. It's cleaner as a swf, but this one is a gif for the purposes of putting it on this this site. A simple frame animation like this really speaks so much more than a still picture. It's stunning. There are certainly more of these to come.

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